Comic-Con 2007: Interview with Minae Matsukawa

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The third game in the series, Trials and Tribulations, is coming out very soon in America. Are there any new added features, such as the bonus case at the end of the first Phoenix Wright?
Although we were able to add some more stuff to the first game when we brought it here, that was kind of a bonus because we wanted to draw new players in. With the third game, it's a very complete, polished story and it's a very complete package. We didn't want to detract from the game itself. But, you know, the fourth game just came out in Japan, and we want to localize that very soon. So once you play three and get into four, the story goes on, and it will be very exciting I think for the fans.

Working on a series of games set in the same universe, especially a series so character-driven, what sort of bond do you feel with the Phoenix Wright cast?

Everybody making the game, me and the director and the whole team, feel very attached to these characters. I mean, we've worked with them and built them up and feel that these personalities. We like them very much and hope the fans do as well.

What is your favorite character from the series?

First, I love Phoenix Wright. Also, there is an old lady - she's pretty noisy and she appears in all the games. She's my other favorite character. [In the American version, she is named Wendy Oldbag]

At some point, would you be interested in creating a game, perhaps with similar gameplay mechanics but set in a completely different game world with different characters?

We're not making a different kind of world or anything, but number four, which is out in Japan, that takes place seven years after number three, so it's changing things up a lot. Today we're just talking about number three, which is coming out soon, so...






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