While it fixes some of the issues we had with the original Xbox 360 game, others remain. Thankfully, it's still a dam fun combat racer!
Racing through the streets of a dense city in a car built for speed, all the while blasting opponents from a hood-mounted machine gun is more than enough to get that heart rate up. Enter Full Auto 2: Battlelines, the follow up to Sega’s action-racer that first released on 360, one of the few exclusives available to the Playstation 3 at launch. Or at least that’s how it was marketed, yet Sega’s first go at the PS3 platform was more of a redesigned version of Full Auto than a real sequel.
Smoke effects look really sweet.
Just as with the first installment, you take control of a newcomer to a city run by gangs. Your only hope to bring them down and restore justice is to infiltrate and play their game – a form of post-apocalyptic auto racing and combat. After you infiltrate their society you begin to fight the good fight and destroy the organization from within. Sure the game will not win any awards for its story or dramatic writing, but that is not what Battlelines is all about. It is about destruction, where winning the race is just as important as turning the enemy racers into shrapnel.
Who said Road Rage was a bad thing?
The game consists of races throughout the city that have specific objectives. Such as, “Kill The Rival and Finish in Under 2:00”. The objectives are varied and a real blast at first, though once you near the end of the game you will definitely have the feeling of ‘been there, done that’. Battlelines has a new mode, Arena, where instead of racing toward an objective, you will duke it out with rival gangs in a style reminiscent of the Twisted Metal games. As you finish races you will unlock new vehicles and parts to customize your death machine.